Players can use this game to network with other players from different campuses to share their thoughts, to learn more about universities, colleges, Art Institutions that they are interested in or just to checkout what other universities are like.
Who can play this game?
There are three types of Players:
Player Type 1: Student (People who are currently a student of a university)
As a student, you get to:
-Meet people from universities around the world.
-You get to join different school clubs.
-Participants in club events or post real-life event
-Chat and hang out with new friends that you meet throughout the game.
-Ask other students to help you with your homework
-Design you own character
-Join the college network that you are currently enrolled.
-Spend game money on “stuff”
-Collect game money
*New players get approximately 200 GM (Game Money)
Player Type 2: Professor
As a professor, you get to:
-Promote your research projects and gain publicities
-Get students to participate in your research projects
-Showcase your technical skills
-Exchange ideas with other professors from around the world.
(Only certified university professor can be professor in this game.)
-Design you own character
-Collect game money
*New player gets approximately 200 GM (Game Money)
Player Type 3: Potential student and Visitors (30 day Trial)
As a Potential student and Visitors:
-you are given a limited amount of game money and can not gain any game money
-you get to visit up to 3 colleges, universities or Art Intuitions with limited access
-you do not get to design your own characters
What are some of the Universities that will be participating in this game?
Qualified universities (except for online universities) in the world that wish to participate can build their campus on the “World Map of University”
Target Market:
-University students
-College students
-Universities
-University Professors
-University Faculties
-People who want to get into a post secondary institution, but are still deciding and would like to get a taste/feel of what the university is going to be like.
-Visitors (e.g. Parents)
Design Goals:
It is most likely going to be in MMORPG format.
It is going to be an online game.
Players can collect points and travel to different universities in the world and check out different campus and student bodies.
This game will give a player a rough idea of what it would be like to study in a particular university
World Wide networking
Influence & Sources, Game Concept:
-Similar to Sims, players can create their own characters (e.g hair, facial features, clothing)
-Online networking utility such as Facebook and Friendster.
“Stuff” that you can get with your game money:
-Fashion, accessories
-Buy “Stuff” from other students
-Plane ticket, Train pass, Bus Pass (To get to other universities)
-Food, beverages, alcohol
-Gifts (For your online buddies)
-Entertainment
How to gain points/money:
As a Students:
-Part time jobs
-Doing Research projects for professors
-Build school clubs. Each time a new person joins your club; you will get $10.00 Game money.
-Selling stuff you don’t need.
University Professors:
-Providing sample lectures, give new students a preview of the courses that they are about to take.
-Helping students with their courses
Universities can donate money to the developer (me)
-Universities who donate money to the game will gain publicity and can request to build an online recreation center (entertainment), art gallery (entertainment), and student lounge (entertainment) under their name. The universities will earn 50% of the GM revenue and can use it to purchase promotional items in the game. (Such as: Banners, University T-shirts to give out etc)
-Universities can use the game to gather information about how many potential students each university has of interest.
Game Name: Undisclosed
Possible game names:
-Pen Pow
-Campus Groove
-Univercity